Thursday, June 14, 2012

Deck Profile: Lightraysworn

For weeks, I have been slowly collecting everything necessary to complete my own version of the deck. I've seen so many builds, and eventually, I know the one which I will be building my deck around. However, we'll just go over the build that I currently have. Of course, the deck needs some work, but you all can try it out on DN and see if it can do anything for you.

This build doesn't have any Judgment Dragons, and it doesn't have as many Lightsworn monsters in it, but it's more original than most of the builds that I've seen so far. The only thing that I am currently working on right now for this build is the ability to speed the deck up. Sometimes, you will draw very slow hands, and you'll get absolutely nowhere.

With that said and done, lets go over some key cards.

Freed the Brave Wonderer: Some of you may be asking this. WHY?! This is part of my originality. In case you don't know what it does, it's a 1700 beatstick, and you can banish 2 LIGHT monsters from your Graveyard to destroy a face-up monster with higher ATK than this card. What are the chances of a monster higher than 1700 ATK being on your opponent's field? Pretty damn good actually! Just by getting this effect to activate once is a giant step in bringing out Lightray Sorcerer. Chances are, another one of your monsters will somehow be banished, and thus, Sorcerer is live!

Lightray Daedelus: This is the easiest of the 4 Lightray monsters in the deck. All you need is ANY 4 LIGHT monsters in your Graveyard. It doesn't even matter if it's 3 of one card. It's effect isn't very significant because of the requirement of a Field Spell card being needed on the field to use the effect, but the fact that you're dropping a 2600 ATK beater for NO REASON is a very nice thing! Think about it. You can get over Lightpulsar Dragon, Any Evolzar Xyz, Monarch, and Shi En!

Lightray Diablos: One of the 2 harder Lightrays to bring out. It's a solid 2800 ATK beater that needs 5 or more different LIGHT monsters in your Graveyard. This isn't hard to do with all the milling power you have. It's effect, however, is very nice! You banish a LIGHT monster from your grave to target an opposing set card. Reveal it, then determine whether it goes to the top or bottom of the deck. It's so nice that you can take your opponent's card and choose what to do with it! Think about this. If that's the only card your opponent possesses, just keep putting it on top and you win!

Lightray Gearfried: Same requirements as Diablos, but this one is only a semi-nomi monster! Meaning that if you summon it properly, you can bring it back! It's effect is that you can banish a LIGHT Warrior monster from your grave to negate a Spell/Trap and destroy it! However, you must ONLY control Warriors to use the effect. It's still a nice 2800 ATK beater that you can drop for no reason, but if you can ever use it's effect, you'll be in great shape!

Lightray Sorcerer: Probably the harder Lightray to pull out. All you need is any 3 banished LIGHT monsters to Special Summon this card. Due to the use of Freed the Brave Wonderer, this card can easily become live! However, this may be kicked for probably another Diablos and Gearfried, depending on testing results. Anyways! You can shuffle a banished LIGHT monster back into the deck to banish 1 face-up monster your opponent controls! However, you cannot attack the same turn you use it's effect. It's great for recycling cards like Honest, Effect Veiler, and other LIGHT monsters that you wouldn't want in your grave.

The rest, should be quite obvious to the eye. This may not be the exact deck that I have right now, but these are my intentions whenever I get all the cards! After that, I go for the next level of making this deck, and that's making it tournament-level! Without further reading, here's the decklist!

Monsters: 30
3x Lightray Daedelus
2x Lightray Diablos
2x Lightray Gearfried
2x Lightray Sorcerer
3x Ryko, Lightsworn Hunter
3x Lyla, Lightsworn Sorceress
1x Jain, Lightsworn Paladin
1x Ehren, Lightsworn Monk
2x Freed the Brave Wonderer
2x Effect Veiler
1x Honest
2x Card Trooper
2x Necro Gardna
1x Gorz the Emissary of Darkness
1x Tragoedia
1x Black Luster Soldier - Envoy of the Beginning

Spells: 12
1x Charge of the Light Brigade
1x Reinforcement of the Army
3x Solar Recharge
2x Monster Reincarnation
2x The Warrior Returning Alive
1x Heavy Storm
1x Dark Hole
1x Monster Reborn

Fill in your Extra Deck here since I'm too lazy to type it in.

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