Monday, June 4, 2012

Card of the Week: 6/4/12

I'd have brought this segment to my YouTube channel, but I decided that I'm much better off writing it out rather than explain everything via video, considering that I'm very bad at talking and explaining things when it really counts.

Every Monday night (when possible) I'll post a card that I'll review that can be very effective against the meta. I try not to review cards that are typically used in the meta, but if it's something very significant, I'll go ahead and review it. I don't rate cards or anything. I just tell you how recommended it is for certain decks and why.

Anyways! On to the first card of the week!

Mirror of Oaths
Normal Trap
Activate only when your opponent Special Summons a monster(s) from their Deck. Destroy that monster(s) and draw 1 card.

We keep it nice and simple tonight with a trap that can be sided against the majority of the decks in this format. I'd say main deck this, but it's just not consistent enough for it to be mained. However, with the mass reprint of Tour Guide, I could consider otherwise. It would stop your opponent from Xyz Summoning, and it lets you draw one card, which could be a key factor in the game! Now I'm sure that you actually have to destroy the monster in order to draw the card, so if that monster is hit by Forbidden Lance, you're screwed. If it's Sangan that you're going to destroy, then you got a choice to make! Let them Xyz and not get a search, or let them search and draw a card. That choice is quite tough.

It's not just Tour Guide that you can stop. You can stop other cards that you may see on your way through the tournament! Here are a few of them!

Gladiator Beasts: When they tag in, you can use it on the monster(s) that they tagged in! It can likely mess what they were trying to do up, and we all know how important draw power is in this game. It's very unlikely, however, that you would even get to use this when they tag out Gyzarus.

Inzektor Dragonfly: Say you set a couple of backrow, and they miss Mirror of Oaths. You can use it to destroy Centipede and draw a card! However, if they do the Zektkaliber combo, you will only get to destroy one of the Inzektors that they Special Summon.

Gravekeeper's Spy: Whichever GK they summon will get destroyed. This can be used to stop Descendent from doing anything to your field. I'm pretty sure that your opponent won't scrub MST on it with lots of backrow. However, this does not work during the Damage Step.

Rescue Rabbit: Even if you only hit one, you disturb the strategy, and you draw a card! Nothing better than not letting your opponent get an Evolzar Xyz out on the field!

Overall, it's not a bad card to use. Personally, I think it's a great local card to use in your side deck. However, not as good at a Regional or YCS. If anything, you should try it! Study the decks that are played at your local and give it a try! I guess if you have that kind of luck playing local decks at Regionals, then you should play it as well.

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